Technical Art
About the Program
Technical Artists are in demand in the games industry because they combine the best of both worlds: they can automatically generate graphics, create visual effects, and program shaders.
In the Technical Art program, you'll learn to bridge the gap between artists and developers. You decide whether to focus more on graphics or programming.
Optional elective courses enable individual specialization - from Concept Art through Mixed Reality Development to company formation or IT law.
What Will You Learn?
- Shader Programming & Visual Effects
- Automatic Graphics Generation
- 3D Animation & 3D Modeling
- Programming & Computer Science Fundamentals
- Game Engines & Scripting Languages
- Mixed Reality Development (VR/AR)
- Bridge between Artists & Developers
You decide whether to focus more on graphics or programming - flexible elective courses make it possible.
Curriculum
First & Second Semester - Fundamentals8 modules+
Third & Fourth Semester - Advanced Studies10 modules+
Fifth to Seventh Semester - Specialization & Completion8 modules + thesis+
Your Career Prospects After Graduation
As a Technical Artist, you combine the skills of artists and developers. You can work in game studios, media agencies, advertising, automotive industry, web development, VR/AR, or even in the film industry. With your bachelor's degree, numerous master's programs are also open to you.


